Version History
Here you can find the changelog of Exoplanets Online since it was posted on our website on 2019-06-12.
The latest version is 0.9.5 and it was updated on soft112.com on 19 April, 2024.
See below the changes in each version:
version 0.9.5
posted on 2020-11-20
Exoplanets Online is now available on Google Play under the name Andromeda: Rebirth of Humanity.
The EO client has been stripped down to just have a Link to new Google Play Page.
version 0.9.5
posted on 2020-08-11
Performance issue from change in previous update reversed.
Lightning beam and Vengeance performance fixed.
Ship quality selection added in settings.
Population scale changed to be more realistic.
Planet Generator resource added.
Small asteroids improved.
"Daily treasure fleet" that spawns in the starting system added.
Unity post processing replaced to improve performance significantly.
Random crash when visiting a solar system fixed.
All resources except research points can now be traded/sold.
version 0.9.4
posted on 2020-07-30
Intro tweaked to be more new player friendly and the story polished a bit.
Major optimizations to support more low end devices.
Stellar reps not removed when last planet in a system is lost fixed.
Storage buildings in progress adding to storage space fixed.
Starmap zoom fixed on PC and android.
Trade fixed to automatically close the previous trade.
Block list now blocks trade requests.
Logging out in battle and having ships stuck with 0 HP but unrepairable fixed.
Monarch preview name text fixed.
version 0.9.3.1
posted on 2020-07-07
Texture size lowered to increase device support and hopefully fix crash on launch issues on devices with low memory.
Memory optimizations done.
Ability cooldown timer showing it's ready when it's not fixed.
version 0.9.2
posted on 2020-06-02
Terraforming system added.
Land unit limits per research upgrade doubled.
Fullscreen chat button fixed.
Starmap bugs fixed.
Loading screen getting stuck open when login fails fixed.
Post battle sound not being disabled or turned down by any volume setting fixed.
Opening the starmap while exploring showing the option to skip the timer regardless of what star is actually selected fixed.
Bugs with displayed values on inactive buildings fixed.
Fleet exploration timers getting stuck fixed. (maybe)
version 0.9.1
posted on 2020-05-01
Modules can now be traded.
Trading ships improved.
Performance improved.
Alliance name and tag added to "Corp Stats" screen.
Ability bar size selection added.
Guide tab "Build Order" added.
Planet stats screen guide added.
Slot refill Info added.
Duplicate message spam reduction added.
Stun effect and "Ship is Stunned" message fixed.
Resolution/Fullscreen options added for PC.
Incorrect ships in challenges fixed.
Abilities still showing when a ship you have selected dies fixed.
Lots more.
version 0.9.0
posted on 2020-04-09
This update heavily focuses on improving usability.
Planets Owned Screen added to quickly view important data about all owned planets and jump to them.
Fleets Owned List revamped to fit more onscreen and you can now change the order of fleets.
Missions reorganized.
Fleet quick select bar added.
NPC fleet system improved.
Leviathan and Lightning Beam no longer spawned by NPCs in Andromeda.
Offscreen UI no longer rendered.
Re-entering a battle now shows active effects.
Lots more.
version 0.8.9
posted on 2020-03-20
Intro Improved.
Lightning Beam Module added - On-demand single target beam attack that deals damage and lowers unshielded target's Energy by 8 every second. Beam costs 2 energy/sec to maintain.
New music added.
Chance of modules and leaders from Raid NPCs added.
Raid NPCs not using abilities fixed.
Bug where stimulants weren't being used fixed.
Electric secondary effects now blocked by Shields. (Disruption, Stun, Energy Loss)
Tons of bug fixes.
Ship texture quality increased over previous build.
version 0.8.8
posted on 2020-02-29
Planets generated at runtime instead of being pre-baked textures.
Install size optimized to qualify for Google Play's App Bundles.
Some minor bugs fixed.
version 0.8.8
posted on 2020-02-14
Challenge Fleets added, accessable from 'My Corp' screen.
Tons of screen scaling issues fixed. (Building mode dropdown fixed)
Sun Quality toggle added.
Coral/Medicine and Exotic Wood/Furniture bugs fixed.
Rewarded ad fixed.
Registration screen cleaned up.
Performance optimizations made, FPS increased from ~12 to ~30 on a low end test device with no loss in quality.
version 0.8.6
posted on 2020-01-11
Post Battle crash fixed.
Module upgrade system added. (Break down modules with quality for a chance to gain Weapon or Support Components to increase the quality of other modules with.)
Bazaar unable to scroll to see stuff at the bottom fixed.
Ship Type icons added next to HP bars.
Several bugfixes.
version 0.8.5
posted on 2019-12-28
Capital Ship and Focus Fire ability added.
Ship Level requirements added.
Battles not showing in Sol fixed.
Ship Lighting Fixed.
The number of alien invasion fleets before a mothership spawns is now displayed on the alien data panel.
Railgun given defense ignoring damage.
Ships added by crates needing repair but couldn't be repaired fixed.
Crates now give Elite ships as well as Standard ones.
Several Sound improvements.
Login times optimized.
More bugfixes than I can list here.
version 0.8.4
posted on 2019-11-23
Ships stay in fleets when destroyed.
Planet destruction added.
NPC shop added to buy "Planet Buster" bombs.
Solar system zoom level redone.
UI improved for Fleet, Planet stats and storage screen.
Several changes made to increase compatibility with more devices.
Lots of bugs fixed.
version 0.8.3
posted on 2019-11-03
Guide added.
Land Unit Inventory screen added.
Basic Corporation Rank system added.
Building load system rewritten to be ~20 times faster. (Faster logins)
Bug fixed where asteroids were in multiple solar systems at once.
Income timer changed from a global timer to a separate timer for each player to help spread out the calculations.
Several small bugs and typos fixed.
version 0.8.1
posted on 2019-10-16
Planet Creation added.
Legendary Modules added.
Module inventory broken up into pages and support modules broken up into 3 categories.
3 missions added with rewards designed to help new players get started.
Several bugfixes and improvements.
Support for Open GL ES 2.0 dropped so that lighting quality could be improved. (Fewer old devices supported)
version 0.8.0
posted on 2019-09-23
Incorrect Resources displayed on building mode dropdown fixed.
Post processing majorly improved.
36 Leader Portraits added.
Several Leader UI improvements.
Planets with owners inactive for 60+ days are abandoned and build cost refunded.
Light drone not shining light on ships in preview mode fixed.
Mirror updated.
Ship names leftover from the last battle fixed.
Leader storage perks fixed.
Asteroid count added.
"Star-o-matic" added to the top of the starmap to go to a star by name.
version 0.7.9
posted on 2019-09-16
Fleet Commander added.
Repair and Shield Generator changed to a beam that works over time.
Draw Fire changed to on/off ability that ends when the ship runs out of energy.
Stellar Reps not saving what solar system they are set to fixed.
Sol Alien difficulty lowered for Pluto and increased to current difficulty as you go inwards.
Buggy visuals on the intro fixed.
Getting repair drones from crates fixed.
Starting buildings added. 1 Orbital solar array, 4 Orbital Habitats all tier 4 with all addons.
version 0.7.8
posted on 2019-09-06
Unity released an update that makes android applications fail to start correctly on ~40% of devices...
This update attempts to apply a workaround.
It may also resolve lag issues.
It is still 0.7.8 so if you already have a working 0.7.8 version then you don't really need this update.
In addition this version comes with a few bugfixes:
Phobos slots fixed.
Research Screen costs fixed.
Eye Icon missing on logs screen fixed.
version 0.7.7
posted on 2019-08-08
Rushed Update to fix Module Inventory not working properly.
Bug where AI fleets use abilities more often than they should fixed.
Several Land Unit and Ship balance changes.
Ship primary color bleeding into secondary color fixed.
Module slot not updating when you unequip a module fixed.
6th Nemesis Weapon Slot added.
version 0.7.3
posted on 2019-07-09
Corporation related buttons moved into 'My Corp' sub-screen with a 3D ship interior in the background.
Offline income increased to 8 hours, 100% online speed. (Boosters are still online only)
Improved Andromeda galaxy visuals.
New Alien Frigate.
Several Bazaar improvements.
Ships showing wrong repair costs fixed.
All damage values x3 for fleet battles with both sides under 2k CP, x2 for under 4k CP. (sped up small scale battles)
Better updating for top info bar.
Ship textures packed.
Lots more.
version 0.7.1
posted on 2019-06-09
Onslaught ability added.
Move Building for 2000 Credits option added.
Smooshed chat fixed.
Repair button added to ship screen.
Recenter button added to starmap.
Now using a TC on a slot with a slot specialty will always add that resource type.
Post battle salvage for several ships fixed.
UI screen scaling improved across all screens.
Dozens of other bugfixes and improvements.
A change list can be found on the in-game changelog or in #updates of the Discord channel.
(Size Decreased 6/8/19)